Texts

Fuse Beads NES Controller. Lalya Gaye. In “DIY :: HCI — A Showcase of Methods, Communities and Values for Reuse and Customization”. Eds. Leah Buechley, Eric Paulos, Daniela Rosner, Amanda Williams, Jayne Vidheecharoen (2009). [link]
Exploring Sonic Interaction with Artefacts in Everyday Contexts. Karmen Franinovic, Lalya Gaye, Frauke Behrendt. [pdf]
SID (Sonic Interaction Design Network) workshop – ICAD’08, Paris, France (2008).
Creative Interactions – The Mobile Music Workshops 2004-2008. Eds: Nicolaj Kirisits, Frauke Behrendt, Lalya Gaye, Atau Tanaka.
Book – Die Angewandte Press, University of Applied Arts in Vienna, Austria (2008).
Bringing Context to the Foreground: Designing for Creative Engagement in a Novel Still Camera Application. Maria Håkansson, Lalya Gaye. [pdf]
Full paper – DIS 2008, Cape Town, South Africa (2008).
Context Photography. Lalya Gaye, Maria Håkansson, Sara Ljungblad, Lars Erik Holmquist. [link]
Essay – vague terrain journal, special issue locative (2007).
More Than Meets the Eye: An Exploratory User Study of Context Photography. Maria Håkansson, Lalya Gaye, Sara Ljungblad, Lars Erik Holmquist. [pdf]
Full paper – NordiCHI 2006, Oslo, Norway (2006).
Performing Sonic City: Situated Creativity in Mobile Music Making. Lalya Gaye, Lars Erik Holmquist. [link]
Essay – Leonardo Electronic Almanac (LEA), Special Issue on Locative Media (2006).
Mobile Music Technology: Report on an Emerging Field. Lalya Gaye, Lars Erik Holmquist, Frauke Behrendt, Atau Tanaka. [pdf]
Report – NIME 2006, Paris, France (2006).
Snapshots from a Study of Context Photography. Maria Håkansson, Sara Ljungblad, Lalya Gaye, Lars Erik Holmquist. [pdf]
alt.chi – CHI 2006, Montréal, Canada (2006).
BashoCam: Collective Photographic Sequencing in Wireless P2P Networks. Lalya Gaye, Svante Hermansson, Lars Erik Holmquist. [pdf] [poster pdf]
Work-in-Progress – CHI 2006, Montréal, Canada (2006).
Context Photography on Camera Phones. Mattias Rost, Lalya Gaye, Maria Håkansson, Sara Ljungblad, Lars Erik Holmquist. [pdf]
Demo – UbiComp 2005, Tokyo, Japan (2005).
Enabling the Emergence of New Everyday Aesthetic Practices wih Ubiquitous Computing. Lalya Gaye. [pdf]
Summary of thesis proposal – UbiComp 2005 doctoral colloquium, Tokyo, Japan (2005).
Mapping New Media to Physical Urban Space: Strategies and Challenges for Everyday Creativity. Lalya Gaye. [pdf]
Position statement – PLAN:ICA, London, UK (2005).
Robot Toys: Designing Playful Interactions Between Robots and Humans. Sara Ljungblad, Lalya Gaye, Lars Erik Holmquist. [poster pdf]
Poster – Complex Systems Conference 2004, Turino, Italy (2004).
Mobile Music Making with Sonic City. Lalya Gaye, Lars Erik Holmquist. [pdf] [mov 105M]
Video – UbiComp 2004, Nottingham, UK (2004).
Context Photography. Lalya Gaye, Lars Erik Holmquist, Maria Håkansson, Sara Ljungblad, Panajotis Mihalatos. [pdf]
Design exhibition – DIS 2004, Cambridge, MA, USA (2004).
Design for Hackability. Anne Galloway, Jonah Brucker-Cohen, Lalya Gaye, Elisabeth Goodman, Dan Hill. [pdf]
Panel – DIS 2004, Boston/Cambridge, USA (2004).
In Duet with Everyday Urban Settings: A User Study of Sonic City. Lalya Gaye, Lars Erik Holmquist. [pdf] [poster pdf]
Poster – NIME 2004, Hamamatsu, Japan (2004).
Context Photography: Modifying the Digital Camera Into a New Creative Tool. Sara Ljungblad, Maria Håkansson, Lalya Gaye, Lars Erik Holmquist. [pdf]
Short paper – CHI 2004, Vienna, Austria (2004).
Tejp: Ubiquitous Computing as Expressive Means of Personalising Public Space. Margot Jacobs, Lalya Gaye, Lars Erik Holmquist. [pdf] [poster pdf]
Demo – UbiComp 2003, Seattle, USA (2003).
Tejp: Designing for Embodied Interaction with Personal Information Layers in Public Space. Margot Jacobs, Lalya Gaye, Lars Erik Holmquist. [pdf]
Physical Interfaces – Workshop on Real World User Interfaces, Mobile HCI 2003 symposium, Udine, Italy (2003).
Building Intelligent Environments with Smart-Its. Lars Erik Holmquist, Lalya Gaye, Hans-W. Gellersen, Albrecht Schmidt, Martin Strohbach, Bernt Schiele, Stavros Antifakos, Florian Michaelles, Michael Beigl. [pdf]
Emerging Technologies, Siggraph 2003, San Diego, USA (2003).
Sonic City. Ramia Mazé, Lalya Gaye. [pdf]
Short paper – Cybersonica CREAM Symposium 2003, London, UK (2003).
Sonic City: The Urban Environment as a Musical Interface. Lalya Gaye, Ramia Mazé, Lars Erik Holmquist. [pdf]
Fulll paper – NIME 2003, Montréal, Canada (2003).
Total Recall: In-Place Viewing of Captured Whiteboard Annotations. Lars Erik Holmquist, Johan Sanneblad, Lalya Gaye. [pdf] [poster pdf]
Interactive poster – CHI 2003, Fort Lauderdale, USA (2003).
Are Designers Ready for Ubiquitous Computing? A Formative Study. Sara Ljungblad, Tobias Skog, Lalya Gaye.
Student poster – CHI 2003, Fort Lauderdale, USA (2003)
Sonic City: Merging Urban Walkabouts with Electronic Music Making. Lalya Gaye, Lars Erik Holmquist, Ramia Mazé. [pdf] [poster pdf]
Demo – UIST 2002, Paris, France (2002).
Smart-Its Go to Dinner: Scenarios for Context-Aware Technology in Restaurant Application. Ramia Mazé, Peter Ljungstrand, Magnus Nilsson, Tobias Rydenhag, Lalya Gaye, Lars Erik Holmquist. [pdf]
Project deliverable and demo – 2nd Disappearing Computer Jamboree, Göteborg, Sweden (2002).
A Flexible 3D Sound System for Interactive Applications. Lalya Gaye. [pdf] [poster pdf]
Student poster – CHI 2002, Minneapolis, USA (2002).
Design of a 3D Sound System for Headphones. Lalya Gaye.
M.Sc.Eng. thesis – Department of Speech, Music and Hearing (TMH), Royal Institute of Technology (KTH), Stockholm, Sweden (2001).
Utilisation du P-OTDR pour des mesures de PMD distribuées. Lalya Gaye.
B.Sc. thesis, Department of Physics, University of Geneva, Switzerland (1999).